Action Roguelike Dunjungle Leaps into Early Access on Oct. 22, Following Steam Next Fest
SHANGHAI – October 8, 2024 – Astrolabe Games is excited to announce that the 2D pixel action roguelike Dunjungle will be participating in the Steam Next Fest this fall, with Early Access launching shortly after on October 22. Featuring a monkey hero protagonist equipped with a wide array of weapons, skills, and powerful transformations through unique costumes borrowed from its jungle friends, Dunjungle is shaping up to be a challenging roguelike platformer with expansive content for exploration discover when Early Access goes live.
Dunjungle - Early Access Launch Trailer
Intro
Dunjungle is an action-packed roguelite about an ape, adventuring into a jungle under the menace of a corruptive power that is transforming its peaceful creatures and destroying everything on its way.
You'll explore continuously changing dungeons, temples, crypts, and other mysterious places, where you'll find all sort of weird enemies and an arsenal of weapons, spells, and relics, granting you a different experience every time you play.
Not all creatures are hostile! Along your way, you may find characters who are lost, trapped, or maybe just chilling in there. Help them out, and you might become friends!
(Spoiler: A lot of them are monkeys)
Fast Game Loop
There are no checkpoints in Dunjungle. You die, you start over. Die again, try again. No hassle!
And don't worry too much! Several things will remain for your next run.
Maybe you unlocked a new weapon? Maybe a new spell? Maybe you saved a trapped character, who will now lend you a hand.
More importantly, each time you die, you'll know more about DunJungle's world, so don't despair, and use what you've learned to get further on your next adventure!
Features
Lots of weapons, spells and relics with unique effects.
Weapons and spells can also be merged with several elements, to create new and powerful versions.
Burn monsters with fire, use ice to slow them down, shock them with thunder, or just get them off you using wind to blow them away!
Dungeons are procedurally generated, made from big collection of hand-crafted rooms.
These rooms are filled with all sort of weird creatures, valuable treasures, dangerous traps, and of course, challenging bosses!
And more!
Monkeys!
Pixel art!
Irrelevant item descriptions!
Annoying NPCs who think they're better than you!
Weird fishes with legs!
Treasure chests that are actually not treasure chests!